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Искусство войны, идет работа над версией 0.9.9.4

Автор Fiben, августа 14, 2017, 20:35:35

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Alex3xH

Так и думал, дело в сенсорном управлении. Попробую мышкой.
Почему так много медленных юнитов(на средних картах то и дело что только двигаешь юнитов), и одноударные атаки(все или ничего)?

Fiben

#31
Почему много медленных юнитов? Так баланс же в работе... Тестировали в основном на маленьких картах. Сейчас более-менее стараемся выходить на уровень формул и вообще побольше тестировать.
Одноударные атаки? Ну, примерно так - все или ничего :) По крайней мере, для начала. Как средняя скорость у нас была 3 единицы в качестве точки отсчета, так и кол-во атак - одна в качестве точки отсчета.
А дальше будет видно. До сих пор больше работали над наполнением - юниты, портреты, звуки, тексты, всякая мелочевка - чтобы чувствовалась атмосфера и хоть какая-то законченность ;)
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

#32
Высшая волшебница Небесного королевства
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

#33
Мучитель Орды
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

#34
Список изменений

* Mechanics
- Ability {ABILITY_TECHNICIAN} added
- Ability {ABILITY_HEALER} added
- Ability {ABILITY_NECROMANCY_12} added
- Ability {ABILITY_BATTLE_CRY} added
- Ability {ABILITY_BLESSING} added
- Ability {ABILITY_NECROMANCER} added
- Added support of {WEAPON_SPECIAL_POISON_MEAN} ({RE_POISON_MEAN_MACRO}) for a long ranged combat
- Added support of {WEAPON_SPECIAL_POISON_STRONG} ({RE_POISON_STRONG_MACRO}) for a long ranged combat
- Removed support of core leadership for a long ranged combat
- Added support of {ABILITY_LEADERSHIP_MACHINES_1}, {ABILITY_LEADERSHIP_MACHINES_2} for a long ranged offense
- Added support of {ABILITY_LEADERSHIP_HUMANS_1}, {ABILITY_LEADERSHIP_HUMANS_2}, {ABILITY_LEADERSHIP_HUMANS_3}, {ABILITY_LEADERSHIP_HUMANS_4}, {ABILITY_LEADERSHIP_HUMANS_5} for long ranged offense
- Ability {ABILITY_TRANSFORMATION_FANATIC_DRUNK} added
- Added support of {ABILITY_LEADERSHIP_FOREST_GOBLINS_1}, {ABILITY_LEADERSHIP_FOREST_GOBLINS_2}, {ABILITY_LEADERSHIP_FOREST_GOBLINS_3} for a long ranged offense
- Added support of {ABILITY_LEADERSHIP_MACHINES_1}, {ABILITY_LEADERSHIP_MACHINES_2} for a long ranged defense
- Abilities {ABILITY_AURA_PROTECTION_1}, {ABILITY_AURA_PROTECTION_2}, {ABILITY_AURA_PROTECTION_3} changed (resistance up to 80%)
- Abilities {ABILITY_AURA_ELEMENTS_1}, {ABILITY_AURA_ELEMENTS_2}, {ABILITY_AURA_ELEMENTS_3} changed (resistance up to 80%)
- Abilities {ABILITY_AURA_RESISTANCE_1}, {ABILITY_AURA_RESISTANCE_2}, {ABILITY_AURA_RESISTANCE_3} changed (resistance up to 80%)
- Added appropriate round for a long ranged damage
- Added support of {ABILITY_AURA_PROTECTION_1}, {ABILITY_AURA_PROTECTION_2}, {ABILITY_AURA_PROTECTION_3} for a long ranged defense
- Added support of {ABILITY_AURA_ELEMENTS_1}, {ABILITY_AURA_ELEMENTS_2}, {ABILITY_AURA_ELEMENTS_3} for a long ranged defense
- Added support of {ABILITY_AURA_RESISTANCE_1}, {ABILITY_AURA_RESISTANCE_2}, {ABILITY_AURA_RESISTANCE_3} for a long ranged defense
- Added support of {ABILITY_LEADERSHIP_HUMANS_1}, {ABILITY_LEADERSHIP_HUMANS_2}, {ABILITY_LEADERSHIP_HUMANS_3}, {ABILITY_LEADERSHIP_HUMANS_4}, {ABILITY_LEADERSHIP_HUMANS_5} for long ranged defense
- Added support of {ABILITY_LEADERSHIP_WOOD_ELVES_1}, {ABILITY_LEADERSHIP_WOOD_ELVES_2}, {ABILITY_LEADERSHIP_WOOD_ELVES_3} for long ranged defense
- Added support of {ABILITY_LEADERSHIP_FAIRIES_1}, {ABILITY_LEADERSHIP_FAIRIES_2}, {ABILITY_LEADERSHIP_FAIRIES_3} for long ranged defense
- Added support of {ABILITY_LEADERSHIP_SWAMP_GOBLINS_1}, {ABILITY_LEADERSHIP_SWAMP_GOBLINS_2}, {ABILITY_LEADERSHIP_SWAMP_GOBLINS_3}, {ABILITY_LEADERSHIP_SWAMP_GOBLINS_4} for a long ranged offense
- Added support of {ABILITY_LEADERSHIP_LEMUTS_1}, {ABILITY_LEADERSHIP_LEMUTS_2}, {ABILITY_LEADERSHIP_LEMUTS_3} for a long ranged offense
- Added support of {ABILITY_LEADERSHIP_WOOD_ELVES_1}, {ABILITY_LEADERSHIP_WOOD_ELVES_2}, {ABILITY_LEADERSHIP_WOOD_ELVES_3} for long ranged offense
- Added support of {ABILITY_LEADERSHIP_FAIRIES_1}, {ABILITY_LEADERSHIP_FAIRIES_2}, {ABILITY_LEADERSHIP_FAIRIES_3} for long ranged offense
- Added support of special {WEAPON_SPECIAL_GROUNDATTACK} and ability {ABILITY_FLYING} for long ranged offense and defense
- Added support of {ABILITY_BATTLE_CRY}, {ABILITY_INSPIRATION}, {ABILITY_BLESSING} for long ranged offense
- Ability {ABILITY_HIT_AND_RUN}:
- divide 2 changed to divide 3 (movement bonus was too great)
- round 0 added (just in case)
- default movement bonus 1 added (just in case)
- Missile Bolts_Lightning_RE added
- Ability {ABILITY_SUMMON_BEAST_1} added
- Added support of {ABILITY_SHIELD_WALL} for a long ranged defense
- Ability {ABILITY_SUMMON_BEAST_2} added
- Ability {ABILITY_SUMMON_BEAST_3} added
- Ability {ABILITY_SUMMON_BEAST_4} added

* Units
- Ability {ABILITY_TECHNICIAN} for the Engineer of the Aurora Empire added
- Ability {ABILITY_HEALER} for the Abdicated of the Aurora Empire added
- Ability {ABILITY_HEALER} for the Missionary of the Aurora Empire added
- Ability {ABILITY_HEALER} for the Theologist of the Aurora Empire added
- Ability {ABILITY_HEALER} for the Herbalist of the Sylvan Enclave added
- Ability {ABILITY_HEALER} for the Initiate of the Sky Kingdom added
- Ability {ABILITY_HEALER} for the Conjurer of the Sky Kingdom added
- Ability {ABILITY_HEALER} for the Sorceress of the Sky Kingdom added
- Ability {ABILITY_HEALER} for the Grand_Sorceress of the Sky Kingdom added
- Ability {ABILITY_HEALER} for the Sky_Mistress of the Sky Kingdom added
- Ability {ABILITY_NECROMANCY_4} for the Adept of the Dark Brotherhood added
- Ability {ABILITY_NECROMANCY_4} of the Suffered of the Dark Brotherhood changed to {ABILITY_NECROMANCY_6}
- Ability {ABILITY_NECROMANCY_6} of the Watcher of the Dark Brotherhood changed to {ABILITY_NECROMANCY_8}
- Ability {ABILITY_NECROMANCY_8} of the Counselor of the Dark Brotherhood changed to {ABILITY_NECROMANCY_12}
- Ability {ABILITY_BATTLE_CRY} for the Butcher of the Horde added
- Ability {ABILITY_NECROMANCER} for the Adept of the Dark Brotherhood added
- Ability {ABILITY_NECROMANCER} for the Suffered of the Dark Brotherhood added
- Ability {ABILITY_NECROMANCER} for the Watcher of the Dark Brotherhood added
- Ability {ABILITY_NECROMANCER} for the Counselor of the Dark Brotherhood added
- Attack "quinga angwenda" of the Ranger of the Sylvan Enclave changed from 14/2 to 8/3
- Attack "quinga ura" of the Hawk_Eye of the Sylvan Enclave changed from 12/3 to 14/2
- Attack "quinga ura" of the Hawk_Eye of the Sylvan Enclave now has {WEAPON_SPECIAL_MARKSMAN}
- HP for the Fanatic of the Horde changed from 30 to 40
- "Fanatic" (AOW_Fanatic) of the Horde renamed into "Fanatic Drunk" (AOW_Fanatic_Drunk)
- Ability {ABILITY_DECOMPOSITION_4} for the Fanatic_Drunk of the Horde added
- New "Fanatic" (AOW_Fanatic) of the Horde added (can be transformed ({ABILITY_TRANSFORMATION_FANATIC_DRUNK}) into "Fanatic Drunk" (AOW_Fanatic_Drunk))
- HP for the Aculana of the Sylvan Enclave changed from 45 to 60
- Movement for the Drowned of the Dark Brotherhood changed from 1 to 2
- Attack bow_composite of the Mergen of the Horde changed from 10/2 to 10/1
- Attack cutter of the Huntaidji of the Horde changed from 14/1 to 12/1
- Attack bow_composite of the Huntaidji of the Horde changed from 12/2 to 10/2
- Attack cutter of the Noyon of the Horde changed from 18/1 to 14/1
- Attack bow_composite of the Noyon of the Horde changed from 14/2 to 12/2
- Melveya for the Sylvan Enclave added
- Ability {ABILITY_SUMMON_BEAST_1} for the Chosen of the Sylvan Enclave added
- Kelsire for the Sylvan Enclave added
- Ability {ABILITY_SUMMON_BEAST_2} for the Druid of the Sylvan Enclave added
- Ramakue for the Sylvan Enclave added
- Ability {ABILITY_SUMMON_BEAST_3} for the Arch_Druid of the Sylvan Enclave added
- Attack "kumbe" of the Arch_Druid of the Sylvan Enclave changed from 6/4 to 16/1
- Nenrastaure for the Sylvan Enclave added
- Ability {ABILITY_SUMMON_BEAST_4} for the Alder of the Sylvan Enclave added

* Graphics
- Long ranged animation for the edict changed (edict)
- Missile animation {MISSILE_FRAME_EDICT} added
- Missile animation for the edict of the Coordinator of the Sky Kingdom added ({MISSILE_FRAME_EDICT})
- Missile animation {MISSILE_FRAME_CHARM} added
- Missile animation for the edict of the Wood_Dryad of the Sylvan Enclave added ({MISSILE_FRAME_CHARM})
- Missile image net changed (net)
- Missile animation {MISSILE_FRAME_NET} added
- Missile animation for the net of the Raider of the Horde changed ({MISSILE_FRAME_NET})
- Missing icon for the stone_boulder of the Catapult of the Aurora Empire fixed
- Icon gloves_flame_fairy restored
- Icon gloves_frost_fairy restored
- Icon arrow_explosive restored
- Icon bolts_light_holy restored
- Icon daggers_leaf_nature restored
- Icon implosion_mental restored
- Icon soul_drain_dark restored
- Icon sparks_elemental restored
- Icon spear_poison_human restored
- Icon tail_spiked_monster restored
- Icon tentacles_monster restored
- Icon gloves_blade_fairy restored
- Icon bow_big_wood_elf restored
- Portrait image for the Colonel of the Aurora Empire added
- Icon bow_composite_wood_elf restored
- Icon fist_treefolk reforged
- Portrait image for the Wood_Dryad of the Sylvan Enclave added
- Unit image for the Wood_Dryad of the Sylvan Enclave reforged
- Portrait image for the Ranger of the Sylvan Enclave reforged
- Portrait image for the Hawk_Eye of the Sylvan Enclave reforged
- Small (30x30) icons added for long ranged attacks
- Unit image for the Zombie of the Dark Brotherhood improved
- Unit image for the Fanatic of the Horde improved
- Unit image for the Swordbearer of the Aurora Empire improved
- Unit image for the Crossbowman of the Aurora Empire improved
- Unit image for the Hunter of the Aurora Empire improved
- Unit image for the Butcher of the Horde improved
- Unit image for the Ranger of the Sylvan Enclave improved
- Unit image for the Spawn of the Dark Brotherhood improved
- Unit image for the Chosen of the Sylvan Enclave improved
- Unit image for the Druid of the Sylvan Enclave improved
- Icon blast_shadow_dark restored
- Icon earthquake_nature added
- Icon edict_mental restored
- Icon force_spirit_dark recoloured
- Icon powder_fire_alchemy restored
- Icon powder_poison_alchemy restored
- Icon star_mitildin_fairy recoloured
- Missile image darkmissile reforged
- Missile image bolt_lightning added (bolt_lightning)
- Long ranged animation for the bolt_fire added (burst_lightning_small)
- Missile animation {MISSILE_FRAME_BOLT_LIGHTNING} added
- Missile animation for the bolt_lightning of the Wing_Commander of the Sky Kingdom added ({MISSILE_FRAME_BOLT_LIGHTNING})
- Missile animation for the bolt_lightning of the Coordinator of the Sky Kingdom added ({MISSILE_FRAME_BOLT_LIGHTNING})
- Missile animation {MISSILE_FRAME_BALL_PLAGUE} added
- Missile animation for the ball_plague of the Nested_Ghoul of the Dark Brotherhood added ({MISSILE_FRAME_BALL_PLAGUE})
- Long ranged animation for the gaze_doom added (gaze_doom)
- Missile animation {MISSILE_FRAME_GAZE_DOOM} added
- Missile animation for the gaze_doom of the Matron of the Horde added ({MISSILE_FRAME_GAZE_DOOM})
- Portrait image for the Sorceress of the Sky Kingdom added
- Portrait image for the Grand_Sorceress of the Sky Kingdom added
- Unit image for the Mauler of the Horde improved
- Unit image for the Hunting_Hawk of the Sky Kingdom improved
- Unit image for the Reflection_Master of the Sky Kingdom improved
- Unit image for the Catapult of the Aurora Empire improved
- Unit image for the Destroyer of the Horde improved
- Unit image for the Robber of the Horde improved
- Unit image for the Mergen of the Horde improved
- Unit image for the Warbanner of the Horde improved
- Unit image for the Huntaidji of the Horde improved
- Unit image for the Apprentice of the Horde improved
- Portrait image for the Mauler of the Horde added
- Icon barrage_arrow restored
- Icon knuckle_duster_undead restored
- Icon glaive_wood_elf restored

* Sounds
- Sound dit for the Azure_Keeper of the Sky Kingdom changed (pterodactyl_die.wav)
- Sound hit for the Azure_Keeper of the Sky Kingdom changed (pterodactyl_hit.wav)
- Sound hit for the ball_plague changed (squishy_big_hit.wav)
- Sound miss for the ball_plague changed (squishy_big_miss.wav)
- Sound dit for the Destroyer of the Horde changed (hyena_die.wav)
- Sound hit for the Destroyer of the Horde changed (hyena_hit.wav)
- Sound dit for the Chieftain of the Horde changed (hyena_die.wav)
- Sound hit for the Chieftain of the Horde changed (hyena_hit.wav)
- Sound dit for the Khan of the Horde changed (hyena_die.wav)
- Sound hit for the Khan of the Horde changed (hyena_hit.wav)
- Sound hit for the powder_fire changed (powder_fire_hit.wav)
- Sound miss for the powder_fire changed (powder_miss.wav)
- Sound hit for the powder_poison changed (powder_poison_hit.wav)
- Sound miss for the powder_poison changed (powder_miss.wav)
- Sound hit for the powder_sleep changed (powder_sleep_hit.wav)
- Sound miss for the powder_sleep changed (powder_miss.wav)
- Sound hit for the retribution changed (retribution_hit.wav)
- Sound miss for the retribution changed (retribution_miss.wav)
- Sound miss for the bolt_lightning changed ({SOUND_LIST:ELECTRO_MISS})
- Sound shot for the bolt_shadow changed (magic_dark_shot.wav)
- Sound hit for the earthquake changed (earthquake_hit.wav)
- Sound miss for the earthquake changed (earthquake_miss.wav)
- Sound hit for the edict changed (edict_hit.wav)
- Sound miss for the edict changed (edict_miss.wav)
- Sound shot for the fist_faith changed (fist_faith_shot.wav)
- Sound miss for the pain changed (mental_grim_miss.wav)
- Sound hit for the force_spirit changed (force_spirit_hit.wav)
- Sound miss for the force_spirit changed (force_spirit_miss.wav)
- Sound hit for the swarm changed (swarm_hit.wav)
- Sound miss for the swarm changed (swarm_miss.wav)
- Sound hit for the gaze_doom changed ({SOUND_LIST:SHOT_LASER_HIT})
- Sound miss for the gaze_doom changed ({SOUND_LIST:SHOT_LASER_MISS})

* Texts
- Description for the Apprentice of the Horde added
- Eras descriptions added
- Description for the Witch of the Horde added
- Description for the Matron of the Horde added
- Description for the Adept of the Dark Brotherhood changed
- Description for the Suffered of the Dark Brotherhood changed
- Description for the Aculana of the Sylvan Enclave changed
- Description for the Ent of the Sylvan Enclave changed
- Help for a long ranged attacks added
- Description for the Mauler of the Horde added

* Translations
- Translations into Russian for all attack types added
- Translations into Russian for all eras added
- Translations into Russian for all factions added
- Translations into Russian for the Guardsman of the Aurora Empire added
- Translations into Russian for the Swordbearer of the Aurora Empire added
- Translations into Russian for the infantry ability added
- Translations into Russian for the Crossbowman of the Aurora Empire added
- Translations into Russian for the Horseman of the Aurora Empire added
- Translations into Russian for the Engineer of the Aurora Empire added
- Translations into Russian for the Ballista of the Aurora Empire added
- Translations into Russian for the Catapult of the Aurora Empire added
- Translations into Russian for the Apprentice of the Horde added
- Translations into Russian for the Witch of the Horde added
- Translations into Russian for the Matron of the Horde added
- Translations into Russian for the Adept of the Dark Brotherhood added
- Translations into Russian for the Suffered of the Dark Brotherhood added
- Translations into Russian for the Watcher of the Dark Brotherhood added
- Translations into Russian for the Counselor of the Dark Brotherhood added
- Translations into Russian for the Mauler of the Horde added
- Translations into Russian for a long ranged attacks Help added

* Bugs
- Fixed BUG when after a long ranged hit and miss with animation affected unit didn't refresh
- Resistance calculations BUG for a long ranged attacks fixed
- Fixed BUG when Noyon of the Horde couldn't move (he had no movement_costs)
- Fixed BUG when long ranged charm didn't work
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

#35
Как видите, их довольно много. Фактически, дополнение сейчас полностью работоспособно (за исключением ненайденных багов) и до версии 1.0 остаются описания (примерно 1/5), значки (примерно 1/5) и портреты (побольше 1/3), в остальном всё готово, свои TODO-листы я закрыл.
В дальнейшем появятся герои, новые карты и новые фракции, над одной из которых сейчас идёт активная работа.

Желаю приятного знакомства с "Искусством войны"!  :)
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

#36
Обновлённые служебные файлы.
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

#37
Список изменений

* Mechanics
- Missile Dart_RE added
- Missile Dart_Poison_RE added

* Units
- Blood_Totem ("Blood Totem") renamed into Totem_of_Fury ("Totem of Fury")
- Guardian_Totem ("Guardian Totem") renamed into Totem_of_Protection ("Totem of Protection")
- Wise_Totem ("Wise Totem") renamed into Totem_of_Wisdom ("Totem of Wisdom")
- Attack ["air rifle", 12/1 pierce, ranged 3, long ranged] of the Breeder of the Dark Brotherhood changed to ["bullet", 12/1 pierce, ranged 3, long ranged, accurate]
- Attack ["sleeping dart", 8/1 pierce, ranged 2, long ranged, slow] of the Breeder of the Dark Brotherhood added
- Attack ["poison dart", 8/1 pierce, ranged 2, long ranged, lesser poison] of the Breeder of the Dark Brotherhood added
- Attack ["air rifle", 14/1 pierce, ranged 3, long ranged] of the Beastmaster of the Dark Brotherhood changed to ["bullet", 14/1 pierce, ranged 3, long ranged, accurate]
- Attack ["sleeping dart", 10/1 pierce, ranged 2, long ranged, slow] of the Beastmaster of the Dark Brotherhood added
- Attack ["poison dart", 10/1 pierce, ranged 2, long ranged, lesser poison] of the Beastmaster of the Dark Brotherhood added

* Graphics
- Icon glaive_swamp_goblin restored
- Icon mace_human restored
- Icon spheres_battle_human restored
- Icon piercer_forest_goblin restored
- Icon pincers_nekros restored
- Icon reaver_swamp_goblin restored
- Icon staff_forest_goblin restored
- Icon staff_scull_forest_goblin restored
- Icon sword_short_dark_human restored
- Icon reaver_long_swamp_goblin restored
- Icon halberd_wood_elf restored
- Icon staff_rich_forest_goblin restored
- Icon bow_composite_forest_goblin restored
- Icon sword_broad_wood_elf restored
- Icon sword_long_rich_human restored
- Icon lance_rich_human restored
- Icon mace_rich_human restored
- Icon mace_spiked_dark_human restored
- Icon mace_equalizer_human restored
- Icon chakra_glass_fairy restored
- Icon sword_broad_forest_goblin renamed to cleaver_twohanded_forest_goblin and changed
- Icon cleaver_forest_goblin restored
- Icon sword_glass_fairy changed
- Icon sword_mitildin_fairy changed
- Icon dagger_rich_forest_goblin restored
- Icon yataghan_swamp_goblin changed
- Icon yataghan_big_swamp_goblin restored
- Icon yataghan_rich_swamp_goblin added (yataghan of the Chieftain of the Horde, yataghan of the Khan of the Horde)
- Icon blades_machine restored
- Icon armour_spiked_machine restored
- Icon rod_force_fairy changed
- Icon rod_lightning_fairy changed
- Icon bow_long_wood_elf changed
- Icon staff_wood_elf removed
- Icon staff_chosen_wood_elf added
- Icon staff_druid_wood_elf added
- Icon staff_archdruid_wood_elf added
- Icon sword_great_wood_elf added
- Icon sword_long_wood_elf changed
- Icon star_mitildin_fairy changed
- Missile image star_mitildin changed (star_mitildin)
- Icon rifle_air_human removed
- Icon bullet_human added
- Missile image bullet changed (bullet)
- Icon dart added
- Missile image dart added
- Icon dart_poison added
- Missile image dart_poison added

* Texts
- Description for the Hawk_Eye of the Sylvan Enclave added
- Description for the Mergen of the Horde added
- Description for the Huntaidji of the Horde added
- Description for the Noyon of the Horde added
- Description for the Totem_of_Fury of the Horde added
- Description for the Totem_of_Protection of the Horde added
- Description for the Raider of the Horde changed
- Description for the Totem_of_Wisdom of the Horde added

* Translations
- Translations into Russian for the Hawk_Eye of the Sylvan Enclave added
- Translations into Russian for the Mergen of the Horde added
- Translations into Russian for the Huntaidji of the Horde added
- Translations into Russian for the Noyon of the Horde added
- Translations into Russian for the Dragon_Slayer of the Aurora Empire added
- Translations into Russian for the Knight of the Aurora Empire added
- Translations into Russian for the Mobile_Fort of the Aurora Empire added
- Translations into Russian for the Mobile_Fort_Based of the Aurora Empire added
- Translations into Russian for the Totem_of_Fury of the Horde added
- Translations into Russian for the Totem_of_Protection of the Horde added
- Translations into Russian for the Raider of the Horde changed
- Translations into Russian for the Totem_of_Wisdom of the Horde added

* Bugs
- Fixed BUG with Mobile_Fort movement
- Fixed BUG with Mobile_Fort_Based crossbow_barrage attack icon
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

Думаю, сейчас эра почти готова (даже нумерацию версий изменил, чтобы не смущать)  :D
Что осталось доделать:
- портреты
- описания
- переводы
- карты
Но все основное наполнение на месте и эра вполне играбельна. Так что приятной игры!
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

z5x1

Fiben, а на последней версии веснота работает же?
Нам не страшен паладин, 40 нас, а он один =)

Fiben

Нет, проект по-прежнему гарантированно работает на "Battle for Wesnoth" версии 1.12.6
Я смотрел "Battle for Wesnoth" версии 1.14.1, но что-то она мне не глянулась. Пока что порт не планирую. Может быть после того, как выпустим "Art of War" версии 1.0
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

Но если кто-нибудь пожелает помочь с портом, то добро пожаловать в команду!  ;)
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

#42
Список изменений

* Code
- Some fixes and improvements

* Units
- Some fixes and improvements

* Texts
- Many fixes and improvements
- Descriptions for all races added
- Description for the Tutor of the Sylvan Enclave added

* Translations
- Raw file completely filled with texts
- Translations into Russian for more than 90% of all texts added
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

#43
Самое главное это, конечно, перевод на русский язык  :)
В настоящий момент переведено более 90% всех текстов. Они давно лежали в запаснике, да все руки не доходили, а ведь грех не поделиться, зря что ли сочинял  ;)
Ну и, конечно, теперь есть полный raw-файл для переводчиков. Это если кому-то захочется перевести на другие языки  :)
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.

Fiben

#44
Обновлённые служебные файлы.
Нуль и единица – от Бога. Всё остальное – дело рук человеческих.