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Сообщения - Fiben

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1
Мерген Орды

2
Связался с разработчиком "Era of Magic" (наиболее проработанная во всех аспектах эра).
Так вот, он когда-то сделал турель, которая самостоятельно выбирала цель в начале хода.
В общем, таков его совет - в начале хода обегаешь всех дальнобойщиков, у каждого проверяешь есть ли цель в пределах досягаемости и палишь  :)
Это, конечно, не ИИ, да и кодить довольно муторно... Но может как-нибудь соберусь.

3
Эры, фракции / Материалы для версии 0.9.9.1
« : Сентябрь 07, 2018, 00:22:36 »
Обновленные материалы

4
Эры, фракции / Версия 0.9.9.1, основные фишки
« : Сентябрь 07, 2018, 00:21:10 »
Самое главное это, конечно, перевод на русский язык  :)
В настоящий момент переведено более 90% всех текстов. Они давно лежали в запаснике, да все руки не доходили, а ведь грех не поделиться, зря что ли сочинял  ;)
Ну и, конечно, теперь есть полный raw-файл для переводчиков. Это если кому-то захочется перевести на другие языки  :)

5
Эры, фракции / Выпущена версия 0.9.9.1
« : Сентябрь 07, 2018, 00:17:55 »
Список изменений

* Code
   - Some fixes and improvements
   
* Units
   - Some fixes and improvements
   
* Texts
   - Many fixes and improvements
   - Descriptions for all races added
   - Description for the Tutor of the Sylvan Enclave added
   
* Translations
   - Raw file completely filled with texts
   - Translations into Russian for more than 90% of all texts added

6
Но если кто-нибудь пожелает помочь с портом, то добро пожаловать в команду!  ;)

7
Нет, проект по-прежнему гарантированно работает на "Battle for Wesnoth" версии 1.12.6
Я смотрел "Battle for Wesnoth" версии 1.14.1, но что-то она мне не глянулась. Пока что порт не планирую. Может быть после того, как выпустим "Art of War" версии 1.0

8
Эры, фракции / Почти готово
« : Август 31, 2018, 00:49:06 »
Думаю, сейчас эра почти готова (даже нумерацию версий изменил, чтобы не смущать)  :D
Что осталось доделать:
- портреты
- описания
- переводы
- карты
Но все основное наполнение на месте и эра вполне играбельна. Так что приятной игры!

9
Эры, фракции / Выпущена версия 0.9.9
« : Август 31, 2018, 00:46:27 »
Список изменений

* Mechanics
   - Missile Dart_RE added
   - Missile Dart_Poison_RE added

* Units
   - Blood_Totem ("Blood Totem") renamed into Totem_of_Fury ("Totem of Fury")
   - Guardian_Totem ("Guardian Totem") renamed into Totem_of_Protection ("Totem of Protection")
   - Wise_Totem ("Wise Totem") renamed into Totem_of_Wisdom ("Totem of Wisdom")
   - Attack ["air rifle", 12/1 pierce, ranged 3, long ranged] of the Breeder of the Dark Brotherhood changed to ["bullet", 12/1 pierce, ranged 3, long ranged, accurate]
   - Attack ["sleeping dart", 8/1 pierce, ranged 2, long ranged, slow] of the Breeder of the Dark Brotherhood added
   - Attack ["poison dart", 8/1 pierce, ranged 2, long ranged, lesser poison] of the Breeder of the Dark Brotherhood added
   - Attack ["air rifle", 14/1 pierce, ranged 3, long ranged] of the Beastmaster of the Dark Brotherhood changed to ["bullet", 14/1 pierce, ranged 3, long ranged, accurate]
   - Attack ["sleeping dart", 10/1 pierce, ranged 2, long ranged, slow] of the Beastmaster of the Dark Brotherhood added
   - Attack ["poison dart", 10/1 pierce, ranged 2, long ranged, lesser poison] of the Beastmaster of the Dark Brotherhood added

* Graphics
   - Icon glaive_swamp_goblin restored
   - Icon mace_human restored
   - Icon spheres_battle_human restored
   - Icon piercer_forest_goblin restored
   - Icon pincers_nekros restored
   - Icon reaver_swamp_goblin restored
   - Icon staff_forest_goblin restored
   - Icon staff_scull_forest_goblin restored
   - Icon sword_short_dark_human restored
   - Icon reaver_long_swamp_goblin restored
   - Icon halberd_wood_elf restored
   - Icon staff_rich_forest_goblin restored
   - Icon bow_composite_forest_goblin restored
   - Icon sword_broad_wood_elf restored
   - Icon sword_long_rich_human restored
   - Icon lance_rich_human restored
   - Icon mace_rich_human restored
   - Icon mace_spiked_dark_human restored
   - Icon mace_equalizer_human restored
   - Icon chakra_glass_fairy restored
   - Icon sword_broad_forest_goblin renamed to cleaver_twohanded_forest_goblin and changed
   - Icon cleaver_forest_goblin restored
   - Icon sword_glass_fairy changed
   - Icon sword_mitildin_fairy changed
   - Icon dagger_rich_forest_goblin restored
   - Icon yataghan_swamp_goblin changed
   - Icon yataghan_big_swamp_goblin restored
   - Icon yataghan_rich_swamp_goblin added (yataghan of the Chieftain of the Horde, yataghan of the Khan of the Horde)
   - Icon blades_machine restored
   - Icon armour_spiked_machine restored
   - Icon rod_force_fairy changed
   - Icon rod_lightning_fairy changed
   - Icon bow_long_wood_elf changed
   - Icon staff_wood_elf removed
   - Icon staff_chosen_wood_elf added
   - Icon staff_druid_wood_elf added
   - Icon staff_archdruid_wood_elf added
   - Icon sword_great_wood_elf added
   - Icon sword_long_wood_elf changed
   - Icon star_mitildin_fairy changed
   - Missile image star_mitildin changed (star_mitildin)
   - Icon rifle_air_human removed
   - Icon bullet_human added
   - Missile image bullet changed (bullet)
   - Icon dart added
   - Missile image dart added
   - Icon dart_poison added
   - Missile image dart_poison added
   
* Texts
   - Description for the Hawk_Eye of the Sylvan Enclave added
   - Description for the Mergen of the Horde added
   - Description for the Huntaidji of the Horde added
   - Description for the Noyon of the Horde added
   - Description for the Totem_of_Fury of the Horde added
   - Description for the Totem_of_Protection of the Horde added
   - Description for the Raider of the Horde changed
   - Description for the Totem_of_Wisdom of the Horde added

* Translations
   - Translations into Russian for the Hawk_Eye of the Sylvan Enclave added
   - Translations into Russian for the Mergen of the Horde added
   - Translations into Russian for the Huntaidji of the Horde added
   - Translations into Russian for the Noyon of the Horde added
   - Translations into Russian for the Dragon_Slayer of the Aurora Empire added
   - Translations into Russian for the Knight of the Aurora Empire added
   - Translations into Russian for the Mobile_Fort of the Aurora Empire added
   - Translations into Russian for the Mobile_Fort_Based of the Aurora Empire added
   - Translations into Russian for the Totem_of_Fury of the Horde added
   - Translations into Russian for the Totem_of_Protection of the Horde added
   - Translations into Russian for the Raider of the Horde changed
   - Translations into Russian for the Totem_of_Wisdom of the Horde added
   
* Bugs
   - Fixed BUG with Mobile_Fort movement
   - Fixed BUG with Mobile_Fort_Based crossbow_barrage attack icon

10
Про сайт / Re: 10 лет Wesnoth Life
« : Август 16, 2018, 10:27:36 »
Здесь.

11
Технический вопрос.
В нашей эре "Искусство войны" с помощью надстройки реализованы атаки через несколько гексов. Но ИИ, разумеется, применять их не может.
Можно ли научить ИИ применять атаки через несколько гексов?

12
Кампании / Гибкие кампании
« : Апрель 01, 2018, 13:19:54 »
Технический вопрос.
Например, хочется сделать такою кампанию:
Миссия 1 "Гоблины атакуют пограничную провинцию людей" (игрок обороняется) - ЕСЛИ игрок победил ТО Миссия 2-1 "Люди наносят контрудар по гоблинам" (игрок наступает) ИНАЧЕ Миссия 2-2 "Гоблины развивают наступление" (игрок снова обороняется)
Это вообще возможно?

13
Обновлённые служебные файлы.

14
Эры, фракции / Изменения в версии 0.9.8
« : Март 19, 2018, 23:22:53 »
Как видите, их довольно много. Фактически, дополнение сейчас полностью работоспособно (за исключением ненайденных багов) и до версии 1.0 остаются описания (примерно 1/5), значки (примерно 1/5) и портреты (побольше 1/3), в остальном всё готово, свои TODO-листы я закрыл.
В дальнейшем появятся герои, новые карты и новые фракции, над одной из которых сейчас идёт активная работа.

Желаю приятного знакомства с "Искусством войны"!  :)

15
Эры, фракции / Выпущена версия 0.9.8
« : Март 19, 2018, 23:14:33 »
Список изменений

* Mechanics
   - Ability {ABILITY_TECHNICIAN} added
   - Ability {ABILITY_HEALER} added
   - Ability {ABILITY_NECROMANCY_12} added
   - Ability {ABILITY_BATTLE_CRY} added
   - Ability {ABILITY_BLESSING} added
   - Ability {ABILITY_NECROMANCER} added
   - Added support of {WEAPON_SPECIAL_POISON_MEAN} ({RE_POISON_MEAN_MACRO}) for a long ranged combat
   - Added support of {WEAPON_SPECIAL_POISON_STRONG} ({RE_POISON_STRONG_MACRO}) for a long ranged combat
   - Removed support of core leadership for a long ranged combat
   - Added support of {ABILITY_LEADERSHIP_MACHINES_1}, {ABILITY_LEADERSHIP_MACHINES_2} for a long ranged offense
   - Added support of {ABILITY_LEADERSHIP_HUMANS_1}, {ABILITY_LEADERSHIP_HUMANS_2}, {ABILITY_LEADERSHIP_HUMANS_3}, {ABILITY_LEADERSHIP_HUMANS_4}, {ABILITY_LEADERSHIP_HUMANS_5} for long ranged offense
   - Ability {ABILITY_TRANSFORMATION_FANATIC_DRUNK} added
   - Added support of {ABILITY_LEADERSHIP_FOREST_GOBLINS_1}, {ABILITY_LEADERSHIP_FOREST_GOBLINS_2}, {ABILITY_LEADERSHIP_FOREST_GOBLINS_3} for a long ranged offense
   - Added support of {ABILITY_LEADERSHIP_MACHINES_1}, {ABILITY_LEADERSHIP_MACHINES_2} for a long ranged defense
   - Abilities {ABILITY_AURA_PROTECTION_1}, {ABILITY_AURA_PROTECTION_2}, {ABILITY_AURA_PROTECTION_3} changed (resistance up to 80%)
   - Abilities {ABILITY_AURA_ELEMENTS_1}, {ABILITY_AURA_ELEMENTS_2}, {ABILITY_AURA_ELEMENTS_3} changed (resistance up to 80%)
   - Abilities {ABILITY_AURA_RESISTANCE_1}, {ABILITY_AURA_RESISTANCE_2}, {ABILITY_AURA_RESISTANCE_3} changed (resistance up to 80%)
   - Added appropriate round for a long ranged damage
   - Added support of {ABILITY_AURA_PROTECTION_1}, {ABILITY_AURA_PROTECTION_2}, {ABILITY_AURA_PROTECTION_3} for a long ranged defense
   - Added support of {ABILITY_AURA_ELEMENTS_1}, {ABILITY_AURA_ELEMENTS_2}, {ABILITY_AURA_ELEMENTS_3} for a long ranged defense
   - Added support of {ABILITY_AURA_RESISTANCE_1}, {ABILITY_AURA_RESISTANCE_2}, {ABILITY_AURA_RESISTANCE_3} for a long ranged defense
   - Added support of {ABILITY_LEADERSHIP_HUMANS_1}, {ABILITY_LEADERSHIP_HUMANS_2}, {ABILITY_LEADERSHIP_HUMANS_3}, {ABILITY_LEADERSHIP_HUMANS_4}, {ABILITY_LEADERSHIP_HUMANS_5} for long ranged defense
   - Added support of {ABILITY_LEADERSHIP_WOOD_ELVES_1}, {ABILITY_LEADERSHIP_WOOD_ELVES_2}, {ABILITY_LEADERSHIP_WOOD_ELVES_3} for long ranged defense
   - Added support of {ABILITY_LEADERSHIP_FAIRIES_1}, {ABILITY_LEADERSHIP_FAIRIES_2}, {ABILITY_LEADERSHIP_FAIRIES_3} for long ranged defense
   - Added support of {ABILITY_LEADERSHIP_SWAMP_GOBLINS_1}, {ABILITY_LEADERSHIP_SWAMP_GOBLINS_2}, {ABILITY_LEADERSHIP_SWAMP_GOBLINS_3}, {ABILITY_LEADERSHIP_SWAMP_GOBLINS_4} for a long ranged offense
   - Added support of {ABILITY_LEADERSHIP_LEMUTS_1}, {ABILITY_LEADERSHIP_LEMUTS_2}, {ABILITY_LEADERSHIP_LEMUTS_3} for a long ranged offense
   - Added support of {ABILITY_LEADERSHIP_WOOD_ELVES_1}, {ABILITY_LEADERSHIP_WOOD_ELVES_2}, {ABILITY_LEADERSHIP_WOOD_ELVES_3} for long ranged offense
   - Added support of {ABILITY_LEADERSHIP_FAIRIES_1}, {ABILITY_LEADERSHIP_FAIRIES_2}, {ABILITY_LEADERSHIP_FAIRIES_3} for long ranged offense
   - Added support of special {WEAPON_SPECIAL_GROUNDATTACK} and ability {ABILITY_FLYING} for long ranged offense and defense
   - Added support of {ABILITY_BATTLE_CRY}, {ABILITY_INSPIRATION}, {ABILITY_BLESSING} for long ranged offense
   - Ability {ABILITY_HIT_AND_RUN}:
      - divide 2 changed to divide 3 (movement bonus was too great)
      - round 0 added (just in case)
      - default movement bonus 1 added (just in case)
   - Missile Bolts_Lightning_RE added
   - Ability {ABILITY_SUMMON_BEAST_1} added
   - Added support of {ABILITY_SHIELD_WALL} for a long ranged defense
   - Ability {ABILITY_SUMMON_BEAST_2} added
   - Ability {ABILITY_SUMMON_BEAST_3} added
   - Ability {ABILITY_SUMMON_BEAST_4} added

* Units
   - Ability {ABILITY_TECHNICIAN} for the Engineer of the Aurora Empire added
   - Ability {ABILITY_HEALER} for the Abdicated of the Aurora Empire added
   - Ability {ABILITY_HEALER} for the Missionary of the Aurora Empire added
   - Ability {ABILITY_HEALER} for the Theologist of the Aurora Empire added
   - Ability {ABILITY_HEALER} for the Herbalist of the Sylvan Enclave added
   - Ability {ABILITY_HEALER} for the Initiate of the Sky Kingdom added
   - Ability {ABILITY_HEALER} for the Conjurer of the Sky Kingdom added
   - Ability {ABILITY_HEALER} for the Sorceress of the Sky Kingdom added
   - Ability {ABILITY_HEALER} for the Grand_Sorceress of the Sky Kingdom added
   - Ability {ABILITY_HEALER} for the Sky_Mistress of the Sky Kingdom added
   - Ability {ABILITY_NECROMANCY_4} for the Adept of the Dark Brotherhood added
   - Ability {ABILITY_NECROMANCY_4} of the Suffered of the Dark Brotherhood changed to {ABILITY_NECROMANCY_6}
   - Ability {ABILITY_NECROMANCY_6} of the Watcher of the Dark Brotherhood changed to {ABILITY_NECROMANCY_8}
   - Ability {ABILITY_NECROMANCY_8} of the Counselor of the Dark Brotherhood changed to {ABILITY_NECROMANCY_12}
   - Ability {ABILITY_BATTLE_CRY} for the Butcher of the Horde added
   - Ability {ABILITY_NECROMANCER} for the Adept of the Dark Brotherhood added
   - Ability {ABILITY_NECROMANCER} for the Suffered of the Dark Brotherhood added
   - Ability {ABILITY_NECROMANCER} for the Watcher of the Dark Brotherhood added
   - Ability {ABILITY_NECROMANCER} for the Counselor of the Dark Brotherhood added
   - Attack "quinga angwenda" of the Ranger of the Sylvan Enclave changed from 14/2 to 8/3
   - Attack "quinga ura" of the Hawk_Eye of the Sylvan Enclave changed from 12/3 to 14/2
   - Attack "quinga ura" of the Hawk_Eye of the Sylvan Enclave now has {WEAPON_SPECIAL_MARKSMAN}
   - HP for the Fanatic of the Horde changed from 30 to 40
   - "Fanatic" (AOW_Fanatic) of the Horde renamed into "Fanatic Drunk" (AOW_Fanatic_Drunk)
   - Ability {ABILITY_DECOMPOSITION_4} for the Fanatic_Drunk of the Horde added
   - New "Fanatic" (AOW_Fanatic) of the Horde added (can be transformed ({ABILITY_TRANSFORMATION_FANATIC_DRUNK}) into "Fanatic Drunk" (AOW_Fanatic_Drunk))
   - HP for the Aculana of the Sylvan Enclave changed from 45 to 60
   - Movement for the Drowned of the Dark Brotherhood changed from 1 to 2
   - Attack bow_composite of the Mergen of the Horde changed from 10/2 to 10/1
   - Attack cutter of the Huntaidji of the Horde changed from 14/1 to 12/1
   - Attack bow_composite of the Huntaidji of the Horde changed from 12/2 to 10/2
   - Attack cutter of the Noyon of the Horde changed from 18/1 to 14/1
   - Attack bow_composite of the Noyon of the Horde changed from 14/2 to 12/2
   - Melveya for the Sylvan Enclave added
   - Ability {ABILITY_SUMMON_BEAST_1} for the Chosen of the Sylvan Enclave added
   - Kelsire for the Sylvan Enclave added
   - Ability {ABILITY_SUMMON_BEAST_2} for the Druid of the Sylvan Enclave added
   - Ramakue for the Sylvan Enclave added
   - Ability {ABILITY_SUMMON_BEAST_3} for the Arch_Druid of the Sylvan Enclave added
   - Attack "kumbe" of the Arch_Druid of the Sylvan Enclave changed from 6/4 to 16/1
   - Nenrastaure for the Sylvan Enclave added
   - Ability {ABILITY_SUMMON_BEAST_4} for the Alder of the Sylvan Enclave added

* Graphics
   - Long ranged animation for the edict changed (edict)
   - Missile animation {MISSILE_FRAME_EDICT} added
   - Missile animation for the edict of the Coordinator of the Sky Kingdom added ({MISSILE_FRAME_EDICT})
   - Missile animation {MISSILE_FRAME_CHARM} added
   - Missile animation for the edict of the Wood_Dryad of the Sylvan Enclave added ({MISSILE_FRAME_CHARM})
   - Missile image net changed (net)
   - Missile animation {MISSILE_FRAME_NET} added
   - Missile animation for the net of the Raider of the Horde changed ({MISSILE_FRAME_NET})
   - Missing icon for the stone_boulder of the Catapult of the Aurora Empire fixed
   - Icon gloves_flame_fairy restored
   - Icon gloves_frost_fairy restored
   - Icon arrow_explosive restored
   - Icon bolts_light_holy restored
   - Icon daggers_leaf_nature restored
   - Icon implosion_mental restored
   - Icon soul_drain_dark restored
   - Icon sparks_elemental restored
   - Icon spear_poison_human restored
   - Icon tail_spiked_monster restored
   - Icon tentacles_monster restored
   - Icon gloves_blade_fairy restored
   - Icon bow_big_wood_elf restored
   - Portrait image for the Colonel of the Aurora Empire added
   - Icon bow_composite_wood_elf restored
   - Icon fist_treefolk reforged
   - Portrait image for the Wood_Dryad of the Sylvan Enclave added
   - Unit image for the Wood_Dryad of the Sylvan Enclave reforged
   - Portrait image for the Ranger of the Sylvan Enclave reforged
   - Portrait image for the Hawk_Eye of the Sylvan Enclave reforged
   - Small (30x30) icons added for long ranged attacks
   - Unit image for the Zombie of the Dark Brotherhood improved
   - Unit image for the Fanatic of the Horde improved
   - Unit image for the Swordbearer of the Aurora Empire improved
   - Unit image for the Crossbowman of the Aurora Empire improved
   - Unit image for the Hunter of the Aurora Empire improved
   - Unit image for the Butcher of the Horde improved
   - Unit image for the Ranger of the Sylvan Enclave improved
   - Unit image for the Spawn of the Dark Brotherhood improved
   - Unit image for the Chosen of the Sylvan Enclave improved
   - Unit image for the Druid of the Sylvan Enclave improved
   - Icon blast_shadow_dark restored
   - Icon earthquake_nature added
   - Icon edict_mental restored
   - Icon force_spirit_dark recoloured
   - Icon powder_fire_alchemy restored
   - Icon powder_poison_alchemy restored
   - Icon star_mitildin_fairy recoloured
   - Missile image darkmissile reforged
   - Missile image bolt_lightning added (bolt_lightning)
   - Long ranged animation for the bolt_fire added (burst_lightning_small)
   - Missile animation {MISSILE_FRAME_BOLT_LIGHTNING} added
   - Missile animation for the bolt_lightning of the Wing_Commander of the Sky Kingdom added ({MISSILE_FRAME_BOLT_LIGHTNING})
   - Missile animation for the bolt_lightning of the Coordinator of the Sky Kingdom added ({MISSILE_FRAME_BOLT_LIGHTNING})
   - Missile animation {MISSILE_FRAME_BALL_PLAGUE} added
   - Missile animation for the ball_plague of the Nested_Ghoul of the Dark Brotherhood added ({MISSILE_FRAME_BALL_PLAGUE})
   - Long ranged animation for the gaze_doom added (gaze_doom)
   - Missile animation {MISSILE_FRAME_GAZE_DOOM} added
   - Missile animation for the gaze_doom of the Matron of the Horde added ({MISSILE_FRAME_GAZE_DOOM})
   - Portrait image for the Sorceress of the Sky Kingdom added
   - Portrait image for the Grand_Sorceress of the Sky Kingdom added
   - Unit image for the Mauler of the Horde improved
   - Unit image for the Hunting_Hawk of the Sky Kingdom improved
   - Unit image for the Reflection_Master of the Sky Kingdom improved
   - Unit image for the Catapult of the Aurora Empire improved
   - Unit image for the Destroyer of the Horde improved
   - Unit image for the Robber of the Horde improved
   - Unit image for the Mergen of the Horde improved
   - Unit image for the Warbanner of the Horde improved
   - Unit image for the Huntaidji of the Horde improved
   - Unit image for the Apprentice of the Horde improved
   - Portrait image for the Mauler of the Horde added
   - Icon barrage_arrow restored
   - Icon knuckle_duster_undead restored
   - Icon glaive_wood_elf restored
   
* Sounds
   - Sound dit for the Azure_Keeper of the Sky Kingdom changed (pterodactyl_die.wav)
   - Sound hit for the Azure_Keeper of the Sky Kingdom changed (pterodactyl_hit.wav)
   - Sound hit for the ball_plague changed (squishy_big_hit.wav)
   - Sound miss for the ball_plague changed (squishy_big_miss.wav)
   - Sound dit for the Destroyer of the Horde changed (hyena_die.wav)
   - Sound hit for the Destroyer of the Horde changed (hyena_hit.wav)
   - Sound dit for the Chieftain of the Horde changed (hyena_die.wav)
   - Sound hit for the Chieftain of the Horde changed (hyena_hit.wav)
   - Sound dit for the Khan of the Horde changed (hyena_die.wav)
   - Sound hit for the Khan of the Horde changed (hyena_hit.wav)
   - Sound hit for the powder_fire changed (powder_fire_hit.wav)
   - Sound miss for the powder_fire changed (powder_miss.wav)
   - Sound hit for the powder_poison changed (powder_poison_hit.wav)
   - Sound miss for the powder_poison changed (powder_miss.wav)
   - Sound hit for the powder_sleep changed (powder_sleep_hit.wav)
   - Sound miss for the powder_sleep changed (powder_miss.wav)
   - Sound hit for the retribution changed (retribution_hit.wav)
   - Sound miss for the retribution changed (retribution_miss.wav)
   - Sound miss for the bolt_lightning changed ({SOUND_LIST:ELECTRO_MISS})
   - Sound shot for the bolt_shadow changed (magic_dark_shot.wav)
   - Sound hit for the earthquake changed (earthquake_hit.wav)
   - Sound miss for the earthquake changed (earthquake_miss.wav)
   - Sound hit for the edict changed (edict_hit.wav)
   - Sound miss for the edict changed (edict_miss.wav)
   - Sound shot for the fist_faith changed (fist_faith_shot.wav)
   - Sound miss for the pain changed (mental_grim_miss.wav)
   - Sound hit for the force_spirit changed (force_spirit_hit.wav)
   - Sound miss for the force_spirit changed (force_spirit_miss.wav)
   - Sound hit for the swarm changed (swarm_hit.wav)
   - Sound miss for the swarm changed (swarm_miss.wav)
   - Sound hit for the gaze_doom changed ({SOUND_LIST:SHOT_LASER_HIT})
   - Sound miss for the gaze_doom changed ({SOUND_LIST:SHOT_LASER_MISS})

* Texts
   - Description for the Apprentice of the Horde added
   - Eras descriptions added
   - Description for the Witch of the Horde added
   - Description for the Matron of the Horde added
   - Description for the Adept of the Dark Brotherhood changed
   - Description for the Suffered of the Dark Brotherhood changed
   - Description for the Aculana of the Sylvan Enclave changed
   - Description for the Ent of the Sylvan Enclave changed
   - Help for a long ranged attacks added
   - Description for the Mauler of the Horde added

* Translations
   - Translations into Russian for all attack types added
   - Translations into Russian for all eras added
   - Translations into Russian for all factions added
   - Translations into Russian for the Guardsman of the Aurora Empire added
   - Translations into Russian for the Swordbearer of the Aurora Empire added
   - Translations into Russian for the infantry ability added
   - Translations into Russian for the Crossbowman of the Aurora Empire added
   - Translations into Russian for the Horseman of the Aurora Empire added
   - Translations into Russian for the Engineer of the Aurora Empire added
   - Translations into Russian for the Ballista of the Aurora Empire added
   - Translations into Russian for the Catapult of the Aurora Empire added
   - Translations into Russian for the Apprentice of the Horde added
   - Translations into Russian for the Witch of the Horde added
   - Translations into Russian for the Matron of the Horde added
   - Translations into Russian for the Adept of the Dark Brotherhood added
   - Translations into Russian for the Suffered of the Dark Brotherhood added
   - Translations into Russian for the Watcher of the Dark Brotherhood added
   - Translations into Russian for the Counselor of the Dark Brotherhood added
   - Translations into Russian for the Mauler of the Horde added
   - Translations into Russian for a long ranged attacks Help added
   
* Bugs
   - Fixed BUG when after a long ranged hit and miss with animation affected unit didn't refresh
   - Resistance calculations BUG for a long ranged attacks fixed
   - Fixed BUG when Noyon of the Horde couldn't move (he had no movement_costs)
   - Fixed BUG when long ranged charm didn't work

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