Тема для консолидации игроков на "2016 International Wesnoth Tournament", проводимый Horus2.
Предлагаю здесь выложить список участников, отписаться о удобном для игр времени, запланировать сетку игр.
Турнир начнется с 19 сентября 2016 г.
2016 International Wesnoth Tournament
The 2016 IWT is the first of a possibly annual grand tournament series, where players of four countries fight along for the glory of their homeland. This tournament is held exclusively for Hungary, Poland, Russia and Italy, but later years - in case of interest - others can nominate too. The format is default era 1v1, and the maps are provided by the Sandbox Map Picker add-on. The matches will be played on the official server.
Each nominating country must perform the following tasks to be eligible to enter:
Every country must have a team captain in order to make organisation easier.
Team captains have the responsibility to inform the whole community on their forum page about the tournament and the rules.
Team captains assemble a team of 9 (or 7) national players, and enlist a maximum of 5 substitutes in any way they find fitting (this means they have a guaranteed place). The suggested method is to provide a reserved slot for the obviously best players in the community, and to decide the remaining slots with a mini-tournament, but it is really up to the TC.
All team members have to have the nationality of their country. Foreigners who speak the language of the country well, but lack the nationality can still partake as substitute players.
All team members must be registered on the official forum! This is mandatory to make communication with your future opponent easier.
If there are players who do not speak a common language with the opponent, the TC have to act as a spokesperson and help with arranging the time of the game for him/her, if needed.
2. Time of the event
Somewhere between 1st of August and 31th of October. It is yet to be decided.
3. Tournament system
Team rosters are finalised on the first day of the tournament.
In each round, countries are paired and their players are matched randomly. A country wins the round when the majority of their players won against the other country. Each country has 9 or 7 players (plus substitutes) to avoid draws. For the same reason, offering a draw is not allowed. The tournament will consist of 6 rounds. There is no elimination and every player will have the chance to play 6 games.
Maps have to be randomised and cannot be rerolled, unless it is a mirror. Faction and leader can be picked if you have not seen the opponent's choice yet.
The country with the most won rounds wins the tournament. In case of equality, the number of individual victories against the other country is the decisive factor, and when that is also equal, the total individual victories will be compared. If all above fails, the countries can nominate a champion to fight one last duel against the other country.
Use Map Settings: On
Shuffle Sides: On
Village gold: 2
Experience modifier: 70%
The rest is defined by map settings.
5. Map pool
Players have to use the latest version of Sandbox Map Picker to randomise the map (current version is 3.0.0). The mappack for the tournament will be the Bonobo pack, and the list is the following:
Caves Of The Basilisk
Howling Ghost Badlands
Swamp Of Dread
The Walls Of Pyrennis
Thousand Stings Garrison
Tombs Of Kesorak
(Surely some ancients classics are missing from here, but the point of using this pack is to bring a bit of freshness into competition by focusing on the newer maps.)
6. Game validation
Upon victory, the replay have to be uploaded to the tournament thread to make it count. It is the responsibility of the winner to have a replay of the match, but the losing side is encouraged to sometimes report the game instead, to keep those observers who download the match in uncertainity about the outcome!
The organisers (me) will check every replay anyway, but announcing the winner in spoilers can help this work.
7. Cheat and other abuses
Cheating is not allowed, and cheating players will be banned instantly from the tournament. Flooding, giving hints are also strictly forbidden and may result in a quick ban. Verbal insults come with warning and yellow card first, but if the player is keep behaving unacceptable, may be banned, too. Playing as a foreigner in the main roster is also bannable. The round where a ban takes place is automatically lost for that country. Since the team leaders are responsible for the players they recruit, we have high hopes that such a scandalous act never happens!
If one side has technical problems, it has a right to postpone the game once, to continue it after fixing the problem, but the side that asks to postpone has TO contact the opponents immediately and make an appointment to continue the game in the remaining days of the round, and opponents are meant to find a time to continue the game during this period of time. After this period, if postponing player won't contact the opponents, it will automatically lose the game. It's lex specialis to the rule below:
Both sides can continue the match another day if all players will agree to do that.
Rules are never perfect, thus bona fides (good will) should be visible in players' behaviour, if the players will find some part of the rules not precise , malignant behaviour will be punished by official warning. If the players will still act in malignant way, it can be banned.
8. Scheluding matches
The best way to arrange matches is to be online a lot and to join the tournament games, where you can meet the others. It is strongly recommended to make a public post in advance containing the times when you are able to play if your freetime is limited. If you do not have time at all, inform both your opponent and your team captain as soon as possible to make the subbing a smooth process.
If the players could not play their match during the week of the round, they and their team captain will be contacted. Matches can be postponed by further seven days, but the missing player have to respond in 24 hours (or have to inform us in advance), else he/she is out for that round and will be substituted, or a loss is booked against that opponent. If the match is unfinished upon deadline, the organisers decide the winner with all circumstances considered. Keep in mind that the player who was more active at the scheluding has a very good chance at coming out as the winner in such situations.
When someone cannot play the round, a substitute can be requested by the team captain. The limit is 5 players in reserve, and all of them can sub only 3 times during the entire tournament (to prevent an exploit where some of the best players are enlisted as the subs). There is no upper limit for substituting per round, but if all the 15 swaps have been used and another sub would be necessary, then it is a loss against that opponent.
Consider time restrictions before signing up - getting the players to play at the same time isnt always easy, especially if some of them have really limited time options.
Be active while setting the game date - from past experience we know its always important to set the date as soon as possible to have a reserve in case of some unexpected situation.
Be tolerant to one another, to the organisers, respect the rules and their decisions - not everything can be treated in the general rules, so in those cases, the organisers have the decisive word. We promise not to take sides.
Here is our standpoint on certain popular add-ons which can be used in default 1v1:
MirrorMate - highly recommended for rerolling mirrors quickly
Plan Your Advancement - accepted
CorpseMode - accepted
Choose Your Flag - discouraged, because it makes observing unenjoyable for every observer without the add-on
Good luck and have fun!