Все нормально. Проект старый, ему уже более пяти лет. Занимаемся им от случая к случаю, так как у всех троих работа, семья, дети, заботы какие-то. Так что для нас "Art of War" - это просто побочное хобби, к которому иногда приятно и интересно вернуться.Хорошо. Если нужно нарисовать карту - кидайте наброски и описания прямо в личку -- нарисую.
Поэтому, с одной стороны, я не обещаю частых обновлений - наш художник, например, может месяца три вообще ничего не делать, а потом за две недели что-то наваять. С другой стороны, и к добровольным помощникам у меня никаких претензий не будет. Можешь - помогаешь, чем можешь. Не можешь - на нет и суда нет. Помог - молодец, честь и хвала. Не помог - ничего страшного.
* Mechanics
- Missile Daggers_Leaf_RE added
- Missile Shards_Ice_RE added
* Graphics
- Banner for the Aurora Empire extended
- Banner for the Horde extended
- Banner for the Dark Brotherhood extended
- Banner for the Sylvan Enclave extended
- Banner for the Sky Kingdom extended
- Missile animation {MISSILE_FRAME_TORCH} added
- Missile animation {MISSILE_FRAME_POWDER_SLEEP} modified
- Missile animation {MISSILE_FRAME_POWDER_POISON} modified
- Missile animation {MISSILE_FRAME_POWDER_FIRE} modified
- Long ranged animation for the retribution changed (pillar_flame)
- Missile animation {MISSILE_FRAME_RETRIBUTION} changed to {MISSILE_FRAME_PILLAR_FLAME}
- Long ranged animation for the swarm changed (swarm)
- Missile animation {MISSILE_FRAME_SWARM} added
- Long ranged animation for the lightning fixed
- Missile animation {MISSILE_FRAME_LIGHTNING} fixed
- Missile image for the daggers_leaf changed (daggers_leaf)
- Long ranged animation for the tornado changed (tornado)
- Missile animation {MISSILE_FRAME_TORNADO} added
- Missile animation {MISSILE_FRAME_BURST_SOLAR} added
- Missile animation {MISSILE_FRAME_SHARDS_ICE} added
- Icons from "World of Warcraft" removed
* Sounds
- Missile throw sound for the daggers_leaf changed ({SOUND_LIST:THROW})
- Missile hit sound for the daggers_leaf changed ({SOUND_LIST:THORNS})
- Missile miss sound for the daggers_leaf changed ({SOUND_LIST:THORNS_MISS})
- Missile hit sound for the ball_acid changed (squishy_hit.wav)
- Missile miss sound for the ball_acid changed (squishy_miss.wav)
- Missile fire sound for the ball_acid changed (squishy_strike.wav)
* Bugs
- Defense for the Initiate of the Sky Kingdom fixed
- Defense for the Conjurer of the Sky Kingdom fixed
- Defense for the Sorceress of the Sky Kingdom fixed
- Defense for the Grand_Sorceress of the Sky Kingdom fixed
- Defense for the Sky_Mistress of the Sky Kingdom fixed
- Long ranged attack for the Ranger of the Sylvan Enclave fixed
- The 5th long ranged attack added in re_attack_menu.cfg
- To-hit-chance modifications for counterattack added in re_attack_menu.cfg
* Optimizations
- Sound lists added in re_animate_hit.cfg
- Sound lists added in re_move_missile.cfg
* Graphics
- Icon rod_force_fairy restored
- Icon ram_machine restored
- Icon burial_flame_elemental restored
- Icon javelin_iron_swamp_goblin restored
- Icon javelin_glass_fairy restored
- Icon fangs_monster restored
- Icon ball_acid_elemental restored
- Icon spit_acid_elemental restored
- Icon bolt_fire_elemental restored
- Icon bolt_lightning_elemental restored
- Icon lightning_elemental restored
- Icon rod_lightning_fairy restored
- Icon gaze_grim_dark restored
- The last icons from "World of Warcraft" removed
* Mechanics
- Missile Ball_Acid_RE added
- Missile Bolt_Fire_RE added
- Missile Bolt_Frost_RE added
- Missile Arrow_Explosive_RE added
- Missile Bolts_Light_RE added
* Units
- Attack rain_acid for the Counselor of the Dark Brotherhood changed from 6/5 to 18/1
- Attack swarm of the Druid of the Sylvan Enclave changed from 5/4 to 14/1
- Attack swarm of the Arch_Druid of the Sylvan Enclave changed from 6/4 to 16/1
- Attack daggers_leaf of the Arch_Druid of the Sylvan Enclave changed from 8/4 to 8/3
- Attack swarm of the Alder of the Sylvan Enclave changed from 8/4 to 18/1
- Attack daggers_leaf of the Alder of the Sylvan Enclave changed from 10/4 to 10/3
- Attack ["mind spike (nasse sama)", 16/1 mental, ranged 3, sharpshooter] of the Alder of the Sylvan Enclave changed to ["earthquake (sanka kemen)", 22/1 impact, ranged 4, marksman]
* Graphics
- Portrait image for the Missionary of the Aurora Empire added
- Portrait image for the Conjurer of the Sky Kingdom added
- Icon ball_plague_nekros restored
- Icon fist_divine_holy restored
- Icon fist_faith_holy restored
- Icon axe_battle_troll restored
- Icon ball_lightning_elemental restored
- Icon bolt_frost_elemental restored
- Icon breath_frost_elemental restored
- Icon charm_treefolk restored
- Icon claws_monster restored
- Icon fangs_poison_monster restored
- Icon claws_spawn_nekros restored
- Icon entangle_nature restored
- Icon flurry_mental restored
- Icon force_soul_holy restored
- Icon force_spirit_dark restored
- Icon freezing_elemental restored
- Icon gaze_doom_dark restored
- Icon pain_mental restored
- Icon powder_sleep_alchemy restored
- Icon retribution_holy restored
- Icon rifle_air_human restored
- Icon ring_electrical_elemental restored
- Icon wave_fire_elemental restored
- Icon shards_ice_elemental restored
- Icon winds_arctic_elemental restored
- Icon stone_boulder restored
- Icon sword_phantom restored
- Icon torch_thrown restored
- Icon tornado restored
- Icon storm_blade restored
- Icon roots_treefolk restored
- Icon spikes_throwing_beast restored
- Icon staff_rich_wood_elf restored
- Icon swarm_nature restored
- Icon star_mitildin_fairy restored
- Icon sword_glass_fairy restored
- Icon sword_mitildin_fairy restored
- Long ranged animation for the lightning improved
- Missile animation {MISSILE_FRAME_LIGHTNING} improved
- Long ranged animation for the rain_acid changed (rain_acid)
- Missile animation {MISSILE_FRAME_RAIN_ACID} added
- Missile image for the star_mitildin added
- Missile image for the spikes of the Aculana of the Sylvan Enclave added (thorns)
- Missile image spit_acid added (spit_acid)
- Hit/miss image burst_acid added (burst_acid)
- Missile animation {MISSILE_FRAME_SPIT_ACID} added
- Missile animation for the spit_acid of the Pearl_Mastodon of the Sky Kingdom added ({MISSILE_FRAME_SPIT_ACID})
- Missile animation for the spit_acid of the Prowler of the Dark Brotherhood added ({MISSILE_FRAME_SPIT_ACID})
- Missile image ball_acid added (ball_acid)
- Long ranged animation for the ball_acid added (burst_acid)
- Missile animation {MISSILE_FRAME_BALL_ACID} added
- Missile animation for the ball_acid of the Witch of the Horde added ({MISSILE_FRAME_BALL_ACID})
- Missile animation for the ball_acid of the Matron of the Horde added ({MISSILE_FRAME_BALL_ACID})
- Portrait image for the Nested_Ghoul of the Dark Brotherhood added
- Missile image bolt_fire added (bolt_fire)
- Long ranged animation for the bolt_fire added (burst_flame_small)
- Missile animation {MISSILE_FRAME_BOLT_FIRE} added
- Missile animation for the bolt_fire of the Apprentice of the Horde added ({MISSILE_FRAME_BOLT_FIRE})
- Missile animation for the bolt_fire of the Witch of the Horde added ({MISSILE_FRAME_BOLT_FIRE})
- Missile animation for the bolt_fire of the Matron of the Horde added ({MISSILE_FRAME_BOLT_FIRE})
- Missile animation for the bolt_fire of the Wing_Commander of the Sky Kingdom added ({MISSILE_FRAME_BOLT_FIRE})
- Missile animation for the bolt_fire of the Coordinator of the Sky Kingdom added ({MISSILE_FRAME_BOLT_FIRE})
- Missile image ball_plague added (ball_plague)
- Missile image bolt_frost added (bolt_frost)
- Long ranged animation for the bolt_frost added (burst_frost)
- Missile animation {MISSILE_FRAME_BOLT_FROST} added
- Missile animation for the bolt_frost of the Wing_Commander of the Sky Kingdom added ({MISSILE_FRAME_BOLT_FROST})
- Missile animation for the bolt_frost of the Coordinator of the Sky Kingdom added ({MISSILE_FRAME_BOLT_FROST})
- Missile animation {MISSILE_FRAME_FLARE_ACID} added
- Missile animation for the bomb_acid of the Infected of the Dark Brotherhood added ({MISSILE_FRAME_FLARE_ACID})
- Long ranged animation for the earthquake changed (earthquake)
- Missile animation {MISSILE_FRAME_EARTHQUAKE} added
- Long ranged animation for the force_spirit changed (force_spirit)
- Missile animation {MISSILE_FRAME_FORCE_SPIRIT} added
- Missile animation for the force_spirit of the Tutor of the Sylvan Enclave added ({MISSILE_FRAME_FORCE_SPIRIT})
- Long ranged animation for the force_soul changed (force_soul)
- Missile animation {MISSILE_FRAME_FORCE_SOUL} added
- Missile animation for the force_soul of the Enlightened of the Sylvan Enclave added ({MISSILE_FRAME_FORCE_SOUL})
- Missile animation for the force_soul of the Tutor of the Sylvan Enclave added ({MISSILE_FRAME_FORCE_SOUL})
- Missile image arrow_explosive added (arrow_explosive)
- Missile animation {MISSILE_FRAME_ARROW_EXPLOSIVE} added
- Missile animation for the arrow_explosive of the Hawk_Eye of the Sylvan Enclave added ({MISSILE_FRAME_ARROW_EXPLOSIVE})
- Missile image bolts_light added (bolts_light)
- Long ranged animation for the bolts_light added (burst_lights)
- Missile animation {MISSILE_FRAME_BOLTS_LIGHT} added
- Missile animation for the bolts_light of the Sorceress of the Sky Kingdom added ({MISSILE_FRAME_BOLTS_LIGHT})
- Missile animation for the bolts_light of the Grand_Sorceress of the Sky Kingdom added ({MISSILE_FRAME_BOLTS_LIGHT})
- Missile animation for the bolts_light of the Sky_Mistress of the Sky Kingdom added ({MISSILE_FRAME_BOLTS_LIGHT})
- Long ranged animation for the flurry added (flurry)
- Missile animation {MISSILE_FRAME_FLURRY} added
- Missile animation for the flurry of the Wise_Totem of the Horde added ({MISSILE_FRAME_FLURRY})
- Long ranged animation for the sword_phantom added (sword_phantom)
- Missile animation {MISSILE_FRAME_SWORD_PHANTOM} added
- Missile animation for the sword_phantom of the Grand_Sorceress of the Sky Kingdom added ({MISSILE_FRAME_SWORD_PHANTOM})
- Missile animation for the sword_phantom of the Sky_Mistress of the Sky Kingdom added ({MISSILE_FRAME_SWORD_PHANTOM})
- Missile animation {MISSILE_FRAME_BLAST_SHADOW} added
- Missile animation for the blast_shadow of the Blood_Totem of the Horde added ({MISSILE_FRAME_BLAST_SHADOW})
* Sounds
- Sound hit for the arrow_explosive changed (explosion.ogg)
- Sound miss for the arrow_explosive changed (flame_big_miss.ogg)
- Sound shot for bolts_light added ({SOUND_LIST:MAGIC_HOLY_HIT})
- Sound hit for the bolts_light changed (flame_big.ogg)
- Sound miss for the bolts_light changed (flame_big_miss.ogg)
- Sound hit for the flurry changed (wail_long.wav)
- Sound miss for the flurry changed (wail_sml.wav)
- Sound hit for the sword_phantom changed ({SOUND_LIST:SWORD_SWISH})
- Sound miss for the sword_phantom changed ({SOUND_LIST:MISS})
- Sound hit for the bolt_lightning changed ({SOUND_LIST:ELECTRO_HIT})
- Sound miss for the bolt_lightning changed ({SOUND_LIST:MISS})
- Sound hit for the blast_shadow changed (mental_grim_hit.wav)
* Texts
- Attack "grim gaze" of the Blood_Totem of the Horde changed to "shadow blast"
* Bugs
- Long ranged attack "acid rain" for the Counselor of the Dark Brotherhood fixed
- Fixed BUG when the 4th long ranged attack of the Alder of the Sylvan Enclave was set insted of the 3d long ranged attack
* Optimizations
- All code and structure occurences of the "lighning_ball" changed to the "ball_lightning"
- All code and structure occurences of the "lighning_burst" changed to the "burst_lightning"
* Mechanics
- Ability {ABILITY_TECHNICIAN} added
- Ability {ABILITY_HEALER} added
- Ability {ABILITY_NECROMANCY_12} added
- Ability {ABILITY_BATTLE_CRY} added
- Ability {ABILITY_BLESSING} added
- Ability {ABILITY_NECROMANCER} added
- Added support of {WEAPON_SPECIAL_POISON_MEAN} ({RE_POISON_MEAN_MACRO}) for a long ranged combat
- Added support of {WEAPON_SPECIAL_POISON_STRONG} ({RE_POISON_STRONG_MACRO}) for a long ranged combat
- Removed support of core leadership for a long ranged combat
- Added support of {ABILITY_LEADERSHIP_MACHINES_1}, {ABILITY_LEADERSHIP_MACHINES_2} for a long ranged offense
- Added support of {ABILITY_LEADERSHIP_HUMANS_1}, {ABILITY_LEADERSHIP_HUMANS_2}, {ABILITY_LEADERSHIP_HUMANS_3}, {ABILITY_LEADERSHIP_HUMANS_4}, {ABILITY_LEADERSHIP_HUMANS_5} for long ranged offense
- Ability {ABILITY_TRANSFORMATION_FANATIC_DRUNK} added
- Added support of {ABILITY_LEADERSHIP_FOREST_GOBLINS_1}, {ABILITY_LEADERSHIP_FOREST_GOBLINS_2}, {ABILITY_LEADERSHIP_FOREST_GOBLINS_3} for a long ranged offense
- Added support of {ABILITY_LEADERSHIP_MACHINES_1}, {ABILITY_LEADERSHIP_MACHINES_2} for a long ranged defense
- Abilities {ABILITY_AURA_PROTECTION_1}, {ABILITY_AURA_PROTECTION_2}, {ABILITY_AURA_PROTECTION_3} changed (resistance up to 80%)
- Abilities {ABILITY_AURA_ELEMENTS_1}, {ABILITY_AURA_ELEMENTS_2}, {ABILITY_AURA_ELEMENTS_3} changed (resistance up to 80%)
- Abilities {ABILITY_AURA_RESISTANCE_1}, {ABILITY_AURA_RESISTANCE_2}, {ABILITY_AURA_RESISTANCE_3} changed (resistance up to 80%)
- Added appropriate round for a long ranged damage
- Added support of {ABILITY_AURA_PROTECTION_1}, {ABILITY_AURA_PROTECTION_2}, {ABILITY_AURA_PROTECTION_3} for a long ranged defense
- Added support of {ABILITY_AURA_ELEMENTS_1}, {ABILITY_AURA_ELEMENTS_2}, {ABILITY_AURA_ELEMENTS_3} for a long ranged defense
- Added support of {ABILITY_AURA_RESISTANCE_1}, {ABILITY_AURA_RESISTANCE_2}, {ABILITY_AURA_RESISTANCE_3} for a long ranged defense
- Added support of {ABILITY_LEADERSHIP_HUMANS_1}, {ABILITY_LEADERSHIP_HUMANS_2}, {ABILITY_LEADERSHIP_HUMANS_3}, {ABILITY_LEADERSHIP_HUMANS_4}, {ABILITY_LEADERSHIP_HUMANS_5} for long ranged defense
- Added support of {ABILITY_LEADERSHIP_WOOD_ELVES_1}, {ABILITY_LEADERSHIP_WOOD_ELVES_2}, {ABILITY_LEADERSHIP_WOOD_ELVES_3} for long ranged defense
- Added support of {ABILITY_LEADERSHIP_FAIRIES_1}, {ABILITY_LEADERSHIP_FAIRIES_2}, {ABILITY_LEADERSHIP_FAIRIES_3} for long ranged defense
- Added support of {ABILITY_LEADERSHIP_SWAMP_GOBLINS_1}, {ABILITY_LEADERSHIP_SWAMP_GOBLINS_2}, {ABILITY_LEADERSHIP_SWAMP_GOBLINS_3}, {ABILITY_LEADERSHIP_SWAMP_GOBLINS_4} for a long ranged offense
- Added support of {ABILITY_LEADERSHIP_LEMUTS_1}, {ABILITY_LEADERSHIP_LEMUTS_2}, {ABILITY_LEADERSHIP_LEMUTS_3} for a long ranged offense
- Added support of {ABILITY_LEADERSHIP_WOOD_ELVES_1}, {ABILITY_LEADERSHIP_WOOD_ELVES_2}, {ABILITY_LEADERSHIP_WOOD_ELVES_3} for long ranged offense
- Added support of {ABILITY_LEADERSHIP_FAIRIES_1}, {ABILITY_LEADERSHIP_FAIRIES_2}, {ABILITY_LEADERSHIP_FAIRIES_3} for long ranged offense
- Added support of special {WEAPON_SPECIAL_GROUNDATTACK} and ability {ABILITY_FLYING} for long ranged offense and defense
- Added support of {ABILITY_BATTLE_CRY}, {ABILITY_INSPIRATION}, {ABILITY_BLESSING} for long ranged offense
- Ability {ABILITY_HIT_AND_RUN}:
- divide 2 changed to divide 3 (movement bonus was too great)
- round 0 added (just in case)
- default movement bonus 1 added (just in case)
- Missile Bolts_Lightning_RE added
- Ability {ABILITY_SUMMON_BEAST_1} added
- Added support of {ABILITY_SHIELD_WALL} for a long ranged defense
- Ability {ABILITY_SUMMON_BEAST_2} added
- Ability {ABILITY_SUMMON_BEAST_3} added
- Ability {ABILITY_SUMMON_BEAST_4} added
* Units
- Ability {ABILITY_TECHNICIAN} for the Engineer of the Aurora Empire added
- Ability {ABILITY_HEALER} for the Abdicated of the Aurora Empire added
- Ability {ABILITY_HEALER} for the Missionary of the Aurora Empire added
- Ability {ABILITY_HEALER} for the Theologist of the Aurora Empire added
- Ability {ABILITY_HEALER} for the Herbalist of the Sylvan Enclave added
- Ability {ABILITY_HEALER} for the Initiate of the Sky Kingdom added
- Ability {ABILITY_HEALER} for the Conjurer of the Sky Kingdom added
- Ability {ABILITY_HEALER} for the Sorceress of the Sky Kingdom added
- Ability {ABILITY_HEALER} for the Grand_Sorceress of the Sky Kingdom added
- Ability {ABILITY_HEALER} for the Sky_Mistress of the Sky Kingdom added
- Ability {ABILITY_NECROMANCY_4} for the Adept of the Dark Brotherhood added
- Ability {ABILITY_NECROMANCY_4} of the Suffered of the Dark Brotherhood changed to {ABILITY_NECROMANCY_6}
- Ability {ABILITY_NECROMANCY_6} of the Watcher of the Dark Brotherhood changed to {ABILITY_NECROMANCY_8}
- Ability {ABILITY_NECROMANCY_8} of the Counselor of the Dark Brotherhood changed to {ABILITY_NECROMANCY_12}
- Ability {ABILITY_BATTLE_CRY} for the Butcher of the Horde added
- Ability {ABILITY_NECROMANCER} for the Adept of the Dark Brotherhood added
- Ability {ABILITY_NECROMANCER} for the Suffered of the Dark Brotherhood added
- Ability {ABILITY_NECROMANCER} for the Watcher of the Dark Brotherhood added
- Ability {ABILITY_NECROMANCER} for the Counselor of the Dark Brotherhood added
- Attack "quinga angwenda" of the Ranger of the Sylvan Enclave changed from 14/2 to 8/3
- Attack "quinga ura" of the Hawk_Eye of the Sylvan Enclave changed from 12/3 to 14/2
- Attack "quinga ura" of the Hawk_Eye of the Sylvan Enclave now has {WEAPON_SPECIAL_MARKSMAN}
- HP for the Fanatic of the Horde changed from 30 to 40
- "Fanatic" (AOW_Fanatic) of the Horde renamed into "Fanatic Drunk" (AOW_Fanatic_Drunk)
- Ability {ABILITY_DECOMPOSITION_4} for the Fanatic_Drunk of the Horde added
- New "Fanatic" (AOW_Fanatic) of the Horde added (can be transformed ({ABILITY_TRANSFORMATION_FANATIC_DRUNK}) into "Fanatic Drunk" (AOW_Fanatic_Drunk))
- HP for the Aculana of the Sylvan Enclave changed from 45 to 60
- Movement for the Drowned of the Dark Brotherhood changed from 1 to 2
- Attack bow_composite of the Mergen of the Horde changed from 10/2 to 10/1
- Attack cutter of the Huntaidji of the Horde changed from 14/1 to 12/1
- Attack bow_composite of the Huntaidji of the Horde changed from 12/2 to 10/2
- Attack cutter of the Noyon of the Horde changed from 18/1 to 14/1
- Attack bow_composite of the Noyon of the Horde changed from 14/2 to 12/2
- Melveya for the Sylvan Enclave added
- Ability {ABILITY_SUMMON_BEAST_1} for the Chosen of the Sylvan Enclave added
- Kelsire for the Sylvan Enclave added
- Ability {ABILITY_SUMMON_BEAST_2} for the Druid of the Sylvan Enclave added
- Ramakue for the Sylvan Enclave added
- Ability {ABILITY_SUMMON_BEAST_3} for the Arch_Druid of the Sylvan Enclave added
- Attack "kumbe" of the Arch_Druid of the Sylvan Enclave changed from 6/4 to 16/1
- Nenrastaure for the Sylvan Enclave added
- Ability {ABILITY_SUMMON_BEAST_4} for the Alder of the Sylvan Enclave added
* Graphics
- Long ranged animation for the edict changed (edict)
- Missile animation {MISSILE_FRAME_EDICT} added
- Missile animation for the edict of the Coordinator of the Sky Kingdom added ({MISSILE_FRAME_EDICT})
- Missile animation {MISSILE_FRAME_CHARM} added
- Missile animation for the edict of the Wood_Dryad of the Sylvan Enclave added ({MISSILE_FRAME_CHARM})
- Missile image net changed (net)
- Missile animation {MISSILE_FRAME_NET} added
- Missile animation for the net of the Raider of the Horde changed ({MISSILE_FRAME_NET})
- Missing icon for the stone_boulder of the Catapult of the Aurora Empire fixed
- Icon gloves_flame_fairy restored
- Icon gloves_frost_fairy restored
- Icon arrow_explosive restored
- Icon bolts_light_holy restored
- Icon daggers_leaf_nature restored
- Icon implosion_mental restored
- Icon soul_drain_dark restored
- Icon sparks_elemental restored
- Icon spear_poison_human restored
- Icon tail_spiked_monster restored
- Icon tentacles_monster restored
- Icon gloves_blade_fairy restored
- Icon bow_big_wood_elf restored
- Portrait image for the Colonel of the Aurora Empire added
- Icon bow_composite_wood_elf restored
- Icon fist_treefolk reforged
- Portrait image for the Wood_Dryad of the Sylvan Enclave added
- Unit image for the Wood_Dryad of the Sylvan Enclave reforged
- Portrait image for the Ranger of the Sylvan Enclave reforged
- Portrait image for the Hawk_Eye of the Sylvan Enclave reforged
- Small (30x30) icons added for long ranged attacks
- Unit image for the Zombie of the Dark Brotherhood improved
- Unit image for the Fanatic of the Horde improved
- Unit image for the Swordbearer of the Aurora Empire improved
- Unit image for the Crossbowman of the Aurora Empire improved
- Unit image for the Hunter of the Aurora Empire improved
- Unit image for the Butcher of the Horde improved
- Unit image for the Ranger of the Sylvan Enclave improved
- Unit image for the Spawn of the Dark Brotherhood improved
- Unit image for the Chosen of the Sylvan Enclave improved
- Unit image for the Druid of the Sylvan Enclave improved
- Icon blast_shadow_dark restored
- Icon earthquake_nature added
- Icon edict_mental restored
- Icon force_spirit_dark recoloured
- Icon powder_fire_alchemy restored
- Icon powder_poison_alchemy restored
- Icon star_mitildin_fairy recoloured
- Missile image darkmissile reforged
- Missile image bolt_lightning added (bolt_lightning)
- Long ranged animation for the bolt_fire added (burst_lightning_small)
- Missile animation {MISSILE_FRAME_BOLT_LIGHTNING} added
- Missile animation for the bolt_lightning of the Wing_Commander of the Sky Kingdom added ({MISSILE_FRAME_BOLT_LIGHTNING})
- Missile animation for the bolt_lightning of the Coordinator of the Sky Kingdom added ({MISSILE_FRAME_BOLT_LIGHTNING})
- Missile animation {MISSILE_FRAME_BALL_PLAGUE} added
- Missile animation for the ball_plague of the Nested_Ghoul of the Dark Brotherhood added ({MISSILE_FRAME_BALL_PLAGUE})
- Long ranged animation for the gaze_doom added (gaze_doom)
- Missile animation {MISSILE_FRAME_GAZE_DOOM} added
- Missile animation for the gaze_doom of the Matron of the Horde added ({MISSILE_FRAME_GAZE_DOOM})
- Portrait image for the Sorceress of the Sky Kingdom added
- Portrait image for the Grand_Sorceress of the Sky Kingdom added
- Unit image for the Mauler of the Horde improved
- Unit image for the Hunting_Hawk of the Sky Kingdom improved
- Unit image for the Reflection_Master of the Sky Kingdom improved
- Unit image for the Catapult of the Aurora Empire improved
- Unit image for the Destroyer of the Horde improved
- Unit image for the Robber of the Horde improved
- Unit image for the Mergen of the Horde improved
- Unit image for the Warbanner of the Horde improved
- Unit image for the Huntaidji of the Horde improved
- Unit image for the Apprentice of the Horde improved
- Portrait image for the Mauler of the Horde added
- Icon barrage_arrow restored
- Icon knuckle_duster_undead restored
- Icon glaive_wood_elf restored
* Sounds
- Sound dit for the Azure_Keeper of the Sky Kingdom changed (pterodactyl_die.wav)
- Sound hit for the Azure_Keeper of the Sky Kingdom changed (pterodactyl_hit.wav)
- Sound hit for the ball_plague changed (squishy_big_hit.wav)
- Sound miss for the ball_plague changed (squishy_big_miss.wav)
- Sound dit for the Destroyer of the Horde changed (hyena_die.wav)
- Sound hit for the Destroyer of the Horde changed (hyena_hit.wav)
- Sound dit for the Chieftain of the Horde changed (hyena_die.wav)
- Sound hit for the Chieftain of the Horde changed (hyena_hit.wav)
- Sound dit for the Khan of the Horde changed (hyena_die.wav)
- Sound hit for the Khan of the Horde changed (hyena_hit.wav)
- Sound hit for the powder_fire changed (powder_fire_hit.wav)
- Sound miss for the powder_fire changed (powder_miss.wav)
- Sound hit for the powder_poison changed (powder_poison_hit.wav)
- Sound miss for the powder_poison changed (powder_miss.wav)
- Sound hit for the powder_sleep changed (powder_sleep_hit.wav)
- Sound miss for the powder_sleep changed (powder_miss.wav)
- Sound hit for the retribution changed (retribution_hit.wav)
- Sound miss for the retribution changed (retribution_miss.wav)
- Sound miss for the bolt_lightning changed ({SOUND_LIST:ELECTRO_MISS})
- Sound shot for the bolt_shadow changed (magic_dark_shot.wav)
- Sound hit for the earthquake changed (earthquake_hit.wav)
- Sound miss for the earthquake changed (earthquake_miss.wav)
- Sound hit for the edict changed (edict_hit.wav)
- Sound miss for the edict changed (edict_miss.wav)
- Sound shot for the fist_faith changed (fist_faith_shot.wav)
- Sound miss for the pain changed (mental_grim_miss.wav)
- Sound hit for the force_spirit changed (force_spirit_hit.wav)
- Sound miss for the force_spirit changed (force_spirit_miss.wav)
- Sound hit for the swarm changed (swarm_hit.wav)
- Sound miss for the swarm changed (swarm_miss.wav)
- Sound hit for the gaze_doom changed ({SOUND_LIST:SHOT_LASER_HIT})
- Sound miss for the gaze_doom changed ({SOUND_LIST:SHOT_LASER_MISS})
* Texts
- Description for the Apprentice of the Horde added
- Eras descriptions added
- Description for the Witch of the Horde added
- Description for the Matron of the Horde added
- Description for the Adept of the Dark Brotherhood changed
- Description for the Suffered of the Dark Brotherhood changed
- Description for the Aculana of the Sylvan Enclave changed
- Description for the Ent of the Sylvan Enclave changed
- Help for a long ranged attacks added
- Description for the Mauler of the Horde added
* Translations
- Translations into Russian for all attack types added
- Translations into Russian for all eras added
- Translations into Russian for all factions added
- Translations into Russian for the Guardsman of the Aurora Empire added
- Translations into Russian for the Swordbearer of the Aurora Empire added
- Translations into Russian for the infantry ability added
- Translations into Russian for the Crossbowman of the Aurora Empire added
- Translations into Russian for the Horseman of the Aurora Empire added
- Translations into Russian for the Engineer of the Aurora Empire added
- Translations into Russian for the Ballista of the Aurora Empire added
- Translations into Russian for the Catapult of the Aurora Empire added
- Translations into Russian for the Apprentice of the Horde added
- Translations into Russian for the Witch of the Horde added
- Translations into Russian for the Matron of the Horde added
- Translations into Russian for the Adept of the Dark Brotherhood added
- Translations into Russian for the Suffered of the Dark Brotherhood added
- Translations into Russian for the Watcher of the Dark Brotherhood added
- Translations into Russian for the Counselor of the Dark Brotherhood added
- Translations into Russian for the Mauler of the Horde added
- Translations into Russian for a long ranged attacks Help added
* Bugs
- Fixed BUG when after a long ranged hit and miss with animation affected unit didn't refresh
- Resistance calculations BUG for a long ranged attacks fixed
- Fixed BUG when Noyon of the Horde couldn't move (he had no movement_costs)
- Fixed BUG when long ranged charm didn't work
* Mechanics
- Missile Dart_RE added
- Missile Dart_Poison_RE added
* Units
- Blood_Totem ("Blood Totem") renamed into Totem_of_Fury ("Totem of Fury")
- Guardian_Totem ("Guardian Totem") renamed into Totem_of_Protection ("Totem of Protection")
- Wise_Totem ("Wise Totem") renamed into Totem_of_Wisdom ("Totem of Wisdom")
- Attack ["air rifle", 12/1 pierce, ranged 3, long ranged] of the Breeder of the Dark Brotherhood changed to ["bullet", 12/1 pierce, ranged 3, long ranged, accurate]
- Attack ["sleeping dart", 8/1 pierce, ranged 2, long ranged, slow] of the Breeder of the Dark Brotherhood added
- Attack ["poison dart", 8/1 pierce, ranged 2, long ranged, lesser poison] of the Breeder of the Dark Brotherhood added
- Attack ["air rifle", 14/1 pierce, ranged 3, long ranged] of the Beastmaster of the Dark Brotherhood changed to ["bullet", 14/1 pierce, ranged 3, long ranged, accurate]
- Attack ["sleeping dart", 10/1 pierce, ranged 2, long ranged, slow] of the Beastmaster of the Dark Brotherhood added
- Attack ["poison dart", 10/1 pierce, ranged 2, long ranged, lesser poison] of the Beastmaster of the Dark Brotherhood added
* Graphics
- Icon glaive_swamp_goblin restored
- Icon mace_human restored
- Icon spheres_battle_human restored
- Icon piercer_forest_goblin restored
- Icon pincers_nekros restored
- Icon reaver_swamp_goblin restored
- Icon staff_forest_goblin restored
- Icon staff_scull_forest_goblin restored
- Icon sword_short_dark_human restored
- Icon reaver_long_swamp_goblin restored
- Icon halberd_wood_elf restored
- Icon staff_rich_forest_goblin restored
- Icon bow_composite_forest_goblin restored
- Icon sword_broad_wood_elf restored
- Icon sword_long_rich_human restored
- Icon lance_rich_human restored
- Icon mace_rich_human restored
- Icon mace_spiked_dark_human restored
- Icon mace_equalizer_human restored
- Icon chakra_glass_fairy restored
- Icon sword_broad_forest_goblin renamed to cleaver_twohanded_forest_goblin and changed
- Icon cleaver_forest_goblin restored
- Icon sword_glass_fairy changed
- Icon sword_mitildin_fairy changed
- Icon dagger_rich_forest_goblin restored
- Icon yataghan_swamp_goblin changed
- Icon yataghan_big_swamp_goblin restored
- Icon yataghan_rich_swamp_goblin added (yataghan of the Chieftain of the Horde, yataghan of the Khan of the Horde)
- Icon blades_machine restored
- Icon armour_spiked_machine restored
- Icon rod_force_fairy changed
- Icon rod_lightning_fairy changed
- Icon bow_long_wood_elf changed
- Icon staff_wood_elf removed
- Icon staff_chosen_wood_elf added
- Icon staff_druid_wood_elf added
- Icon staff_archdruid_wood_elf added
- Icon sword_great_wood_elf added
- Icon sword_long_wood_elf changed
- Icon star_mitildin_fairy changed
- Missile image star_mitildin changed (star_mitildin)
- Icon rifle_air_human removed
- Icon bullet_human added
- Missile image bullet changed (bullet)
- Icon dart added
- Missile image dart added
- Icon dart_poison added
- Missile image dart_poison added
* Texts
- Description for the Hawk_Eye of the Sylvan Enclave added
- Description for the Mergen of the Horde added
- Description for the Huntaidji of the Horde added
- Description for the Noyon of the Horde added
- Description for the Totem_of_Fury of the Horde added
- Description for the Totem_of_Protection of the Horde added
- Description for the Raider of the Horde changed
- Description for the Totem_of_Wisdom of the Horde added
* Translations
- Translations into Russian for the Hawk_Eye of the Sylvan Enclave added
- Translations into Russian for the Mergen of the Horde added
- Translations into Russian for the Huntaidji of the Horde added
- Translations into Russian for the Noyon of the Horde added
- Translations into Russian for the Dragon_Slayer of the Aurora Empire added
- Translations into Russian for the Knight of the Aurora Empire added
- Translations into Russian for the Mobile_Fort of the Aurora Empire added
- Translations into Russian for the Mobile_Fort_Based of the Aurora Empire added
- Translations into Russian for the Totem_of_Fury of the Horde added
- Translations into Russian for the Totem_of_Protection of the Horde added
- Translations into Russian for the Raider of the Horde changed
- Translations into Russian for the Totem_of_Wisdom of the Horde added
* Bugs
- Fixed BUG with Mobile_Fort movement
- Fixed BUG with Mobile_Fort_Based crossbow_barrage attack icon
* Code
- Some fixes and improvements
* Units
- Some fixes and improvements
* Texts
- Many fixes and improvements
- Descriptions for all races added
- Description for the Tutor of the Sylvan Enclave added
* Translations
- Raw file completely filled with texts
- Translations into Russian for more than 90% of all texts added
* Mechanics
- Ability {ABILITY_SWARM_KELSIRE} added
* Units
- Ability {ABILITY_SWARM_KELSIRE} for the Kelsire of the Sylvan Enclave added
* Graphics
- Portrait image for the Mergen of the Horde added
- Icon staff_rich_wood_elf removed
- Icon staff_alder_wood_elf added
- Portrait image for the Alder of the Sylvan Enclave added
* Texts
- Description for the Chosen of the Sylvan Enclave added
- Description for the Druid of the Sylvan Enclave added
- Description for the Arch_Druid of the Sylvan Enclave added
- Description for the Alder of the Sylvan Enclave added
- Description for the Melveya of the Sylvan Enclave added
- Description for the Kelsire of the Sylvan Enclave added
- Description for the Ramakue of the Sylvan Enclave added
- Description for the Nenrastaure of the Sylvan Enclave added
- Description for the Auramancer of the Sky Kingdom added
- Description for the Coordinator of the Sky Kingdom added
- Description for the Initiate of the Sky Kingdom added
- Description for the Conjurer of the Sky Kingdom added
- Description for the Sorceress of the Sky Kingdom added
- Description for the Grand_Sorceress of the Sky Kingdom added
- Description for the Sky_Mistress of the Sky Kingdom added
* Translations
- Translations into Russian for the Chosen of the Sylvan Enclave added
- Translations into Russian for the Druid of the Sylvan Enclave added
- Translations into Russian for the Arch_Druid of the Sylvan Enclave added
- Translations into Russian for the Alder of the Sylvan Enclave added
- Translations into Russian for the Melveya of the Sylvan Enclave added
- Translations into Russian for the Kelsire of the Sylvan Enclave added
- Translations into Russian for the Ramakue of the Sylvan Enclave added
- Translations into Russian for the Nenrastaure of the Sylvan Enclave added
- Translations into Russian for the Auramancer of the Sky Kingdom added
- Translations into Russian for the Coordinator of the Sky Kingdom added
- Translations into Russian for the Initiate of the Sky Kingdom added
- Translations into Russian for the Conjurer of the Sky Kingdom added
- Translations into Russian for the Sorceress of the Sky Kingdom added
- Translations into Russian for the Grand_Sorceress of the Sky Kingdom added
- Translations into Russian for the Sky_Mistress of the Sky Kingdom added